Mutant Year Zero: Road to Eden

I joined The Bearded Ladies as an Environment Art Intern during the development of Mutant Year Zero: Road to Eden. My main responsibilities was in creating new, texturing and modding already existing assets for the game. I also got the chance to dabble in VFX, destruction and for the later part of the project - QA, bug reporting and optimization. These are some of the things I got the pleasure to work on.

Special thanks to my talented colleagues and bearded boys:
Kalle Söderberg
Oscar Bodin
Anton Kazakov https://www.artstation.com/kazakovanton
Gabriel Von Gertten https://www.artstation.com/zedekiel

The little light in Pripp's Bar.

The little light in Pripp's Bar.

I also got to work a bit on the "cold breath" system that runs in all the snow maps.

I also got to work a bit on the "cold breath" system that runs in all the snow maps.

Mutant Year Zero: Road to Eden - Launch Trailer