Miasma Chronicles

I worked as a Technical Artist and Lead VFX Artist at The Bearded Ladies during the development of Miasma Chronicles. Contributing within the areas of:

• VFX creation and implementation
• Leading, planning and organizing for the VFX discipline
• Shaders/materials
• Destruction
• Blueprint scripting
• Animation of effects and postprocess in cutscenes
• Art pipeline exploration and development
• Reworking setups from Cascade to Niagara particle systems
• Shader support for GUI
• Tools used for VFX
• Tools for Environment Artists
• 3D modelling and modding
• Video editing in Premiere Pro
• Controller feedback
• Optimization
• Bug fixing

Special thanks to my talented colleagues and good bearded ladies
Kalle Söderberg
Jesper Bergman
Jóhann Leó Linduson Birgirsson
Elin Carlström
Ilya Vasilenko

And thanks to the animation, sound, design, code and art teams involved.

VFX & Tech Art Reel

Ambient effects and shader work

Ambient effects and shader work

Miasma Chronicles | Launch Trailer | 505 Games