The Ruin

An environment made with a modular set and vertex painted blend materials.
Made during 4 weeks half-time at The Game Assembly.
Rendered real-time in Unreal Engine 4.
Tools: Maya, Substance Designer, Substance Painter & Unreal Engine 4.

Assets can also be seen in Hampus Siversson's VXGI project here:
https://www.hampussiversson.com/vxgi